Age of wonders planetfall kirko campaign quest annex quest for nicole kurt peace did not complete1/31/2024 It's just too difficult defending 3 spread apart dwellings for 30 turns against 4 AIs who declare war on you. Sadly, I went brute force on this mission after having wasted 150 turns tryig to setup a diplomatic victory. I'm well aware of why you get the free techs my comment was more to the actual using of them to turn the tide of battle. Imo it would be better without the water (and instead of having space/void or something you cant cross so you have to actually use the teleporters) To put it in perspective: my commander could oneshot all of their armies (was riding a Wraith Tank as well incidentaly) and I still went for a Doomsday Victory. The mod works perfectly fine on the latest patches, its just not compatible with others that add to the same files. The system isnt additive so whatever has the higher priority will overwrite the other one. And I think its because they have other mods that add cosmetics. Wraith Tank is an option but it still feels to slow. So, I had a look why people are commenting it doesnt work for them. I suppose for a standard victory you really probably want to focus on a floating or flying unit before you start any wars, which I didn't do, the wraith tank maybe? I played every other campaign map (except I haven't finished Mora Secundis yet) on advanced and usually beat them in under 70. Originally posted by Climhazzard:On easy that map took me nearly 120 turns to get a standard victory.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |